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Senior Technical Director
il y a 3 semaines
PLAY, GROW and WIN
To be a part of Virtuos means to be a creator.
At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.
Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.
At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.
Responsibilities
ABOUT THE POSITION
For our ongoing and unannounced projects, we are looking for a senior Technical Director motivated by overseeing versatile talented teams in order to develop AAA games for PC, Xbox Series and Play Station 5 platforms, essentially with Unreal Engine 5. Depending on the mission, the ownership can cover topics such as game architecture, feature implementation guidance, tool chain design, cutting-edge tech innovation, graphics system improvement, optimization strategy and DevOps streamlining.
Responsabilities
- Establish the development strategy and the staff plan for the entrusted project proposals, under validation by the studio technical director.
- Manage the development strategy of the assigned projects, in agreement with the studio technical director and the producer of each project, in order to guide the lead developer and his team.
- Define, for the most complex technical problems, the development solutions to be adopted that are the most appropriate for each situation.
- Assess the technical risks raised and their implications in production and propose appropriate mitigation plans.
- Advise the development teams on a daily basis on the best choices to adopt to achieve the objectives of the projects and maximize the safety of productions.
- Ensure that work methods are applied in a compliant manner.
- If necessary, participate in the development of the project, in particular for the implementation of critical functionalities.
- Exchange information useful for the smooth running of the project with other development, design or artistic production teams, whether local or remote.
- Propose improvements to existing features, for the sake of the final quality of the game.
- Ensure that the result of the performed work reaches the required quality.
- If necessary, write out technical documentation explaining how an existing or future system works and is used.
- Report regularly to the studio technical director on the status of the projects entrusted to you.
Qualifications
- Graduated from a computer engineering school.
- Minimum 7 years of experience in the development of multimedia or real-time 3D computer projects, with a minimum of 3 years in the video game industry.
- Have taken part at least to the release of one AA/AAA PC or console game at a significant position in the development team.
- Proven experience as a lead developer or in an equivalent or higher management position.
- Proficiency in C++ and object-oriented programming.
- Proven experience in low-level system programming or game engine programming.
- Excellent understanding of the impact of code on performance and memory usage.
- Ability to work on multiple projects and to manage priorities properly.
- Ability to work with teams effectively in a good professional relationship.
- Autonomous, rigorous, proactive and diplomatic.
- Very good command of technical English, in both written and oral aspects.
Additional Skills Considered a Plus
- Deep knowledge of Unreal Engine 5.
- Appetite for optimization.
- Experience in DevOps.
Position based in Cergy. Partial work from home possible.
Permanent contract.
About Us
Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide.
About Our Team
Founded in 2010 and later acquired by Virtuos in 2017, our Paris studio is located within the lush confines of Parc Saint-Christophe in Cergy – close to the city center of Paris and easily reachable by public transport.
Our studio has a full suite of capabilities to undertake projects of varying scopes, including co-developments, adaptations, and remasters of AAA games. A great example of this is our recently launched homemade game, Mahokenshi, which was released in January 2023.
Virtuos Paris houses a team of experts from technical artists and game designers to engineers. Our Paris studio takes pride in its engineering team's depth of experience, which has been providing its rich expertise in re-engineering and adaptation, as well as in gameplay mandates to our global partners to bring some of the world's top AAA games to life.
What We Offer
- Work at Virtuos Paris studio, close to the city center of Paris - the iconic capital of France
- Contribute to the world's biggest AAA titles in gaming
- End-of-project celebrations, teambuilding outings, and studio bonding activities
- Gaming corners with consoles and a common area
- Comprehensive medical healthcare provided for all staff
- Remote work is possible
- Relocation support
- Career and international mobility opportunities with Virtuos Internal Mobility Program
People matter. Diverse opinions and experiences matter. At Virtuos, our talented teams are the cornerstone of our success, and we recognize that fostering and advocating for inclusivity is at the center of what we do best - we make games better, together. Virtuos is proud to be an equal opportunity employer that embraces diversity of thought, expression, culture, and backgrounds.